Results can only be achieved if you have the focused direction and crystal clear knowledge. To achieve this, you need a mentor. We will help you out by connecting with an expert mentor in the field.Learn More
2 min 19 sec read
A constant is an entity that doesn’t change whereas a variable is an entity that may change.
For example, when we write
int a = 10 int a = 20 int a = 30
'a' is variable & '10' is constant. Variable 'a' value can be changed to '20' or '30' but you cannot change '10' or '20' or '30' . These are constant values . In simple words , just a number in this example .
To declare constants in Swift 'let' keyword is used. Semicolons are not compulsory in Swift Language. But remember if you add two statements in a single line you have to use ';' as delimiter to separate them. Otherwise, it shows syntax error.
let constantName = Constant Value
let name = "Manish" let a = 20 let b = 20.0
Let's create a sample playground , Goto File > New > Playground > Next.
import UIKit let a = 20 print(a)
Run the program in the playground.
Annotations are used to specify the type to constant. With the help of Type Annotations it will be clear what kind of value that specific constant can store. And this can be done by placing a colon after the constant or variable name, followed by a space, followed by the name of the type to use.
let constantName: =
import UIKit let name: String name = "Manish" print(name) let varA:Float = 30.0 print(varA)
//: Playground - noun: a place where people can play import UIKit let name = "Manish" var age = 23 print("(name) age is = (age)")
Manish age is = 23
Easy to use online data structure compiler where you can execute the programs in your favourite programming language.
(C, C++, Python)